Staff from DoC's Computational Creativity Group have been working on Angelina — an AI machine that automates the video-game creation process.
A PhD student here in the department of Computing has launched a video game that was co-written by an artificial-intelligence (AI) machine named Angelina.
PhD student Michael Cook and Fellow Simon Colton of the Imperial College's Computational Creativity Group have been working since 2010 on Angelina — an AI machine that automates the video-game creation process.
She does this by learning and borrowing code from pre-existing games, then applying that knowledge to new games under development — at the moment, two-dimensional arcade games and side-scrolling platformers are about as complicated as she can manage, but Michael and Simon are working on expanding her abilities to be able to develop her own game concepts.
Read more on www.cnet.com.au/video-game-written-by-ai-has-been-released-339342871.htm
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Royston Ingram
Department of Computing
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